Entity State & Scoring¶
This part explains how TrackMe decides whether an entity is healthy. It is the engine room of the product: the four-colour state machine, the impact score that drives it, the delay and latency KPIs and dynamic thresholds that feed that score, and how to read an entity that keeps flipping between states.
The entity state machine — green, orange, red, blue, the status message, and the enabled/disabled monitored state.
Impact scoring & thresholds — how the score is built, tuned, and what delay, latency, and dynamic thresholds contribute.
Status flapping — detecting and taming entities that flip between states.